By Philip Romanik, Amy Muntz

ISBN-10: 0321108949

ISBN-13: 9780321108944

This booklet is set utilizing C++ to unravel the issues inherent in construction advertisement software program. these of you who've labored on engineering groups development complicated software program will recognize precisely what we suggest by means of calling it advertisement software program.

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The C++ standard library has evolved in recent years and compiler vendors are still trying to catch up. You should learn at the prototyping stage that your desired compiler will or will not work as planned. Once the compiler is chosen, you still must see if the included standard library will work, or whether a third-party version is needed. • Test Bed for Language Features. Prototypes are also great for trying out new concepts or language features. This is especially true with the somewhat complex nature of templates.

By keeping the problem space limited, one or more features can be developed and tested in a very structured environment. • Assurance of Cross-Platform Compatibility. Prototypes are also useful when the product must run on multiple platforms or on an embedded system. It might be obvious how something is designed on one platform, but the design may not work as well on others. , processor speed, memory, and the file system). Prototypes can also help decide which compiler(s) and version to use. The C++ standard library has evolved in recent years and compiler vendors are still trying to catch up.

This condition is not true if sum is only an unsigned char. Worse, the compiler will happily accept this code without generating any errors. It is up to you and your unit tests to catch them. You might be tempted to write our first line as: unsigned int sum = 0; This fixes the problem for unsigned char, and probably works well with unsigned int (since images that are represented with 32 bits most likely have fewer significant bits). This fix (really more of a hack), however, does not work for many other pixel types, like float or RGB.

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Applied C++: Practical Techniques for Building Better Software by Philip Romanik, Amy Muntz


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